


It is a standalone move on a cooldown now.
#Flyff auto attack free
A free version of Spro drops from monsters now.You use these Materials with Power Dice and an Spro to Upgrade.
#Flyff auto attack upgrade
They have tons of HP, roam around, don’t fight back and on death you can use a Collector to suck up the Upgrade Materials. You now need to Collect “Materials” from creatures called “Catchers”.Power Dice come in different versions, including Rare Power Dice that drop from Bosses/Giants and have a higher upgrade chance. You now use “Power Dice” instead of “Sunstones/moonstones”.(So Sonic Hand shows it hits multiple times). When damage is done in quick succession, you now see all the hits around the target.Saint Morning has an Open PK arena in it – and it is huge now.(Many new animation assets were created for this – autos are as fast as their ground attacks now and bows/yo-yos are Ranged attacks). You can also use skills/spells in the air. You can 2x click on a flying enemy to auto-attack them. Base Movement speed was slightly increased, so everyone moves a tiny bit faster, even without Quick Step.When an item is sold, Penya goes into your inventory directly, no matter where you are. This shop is active even when you log out. You can open a “Shop Vendor” which leaves an NPC that runs your shop for you.Action slot uses the old system (5 slots – blacks out the action slot gradually as you use it, till it is disabled completely.Hitting an enemy with auto-attacks recovers 1 FP per hit.Potions (MP/FP) recover more so you use them less often.You can carry a ludicrous amount of Penya on you, not just 2,1 bil anymore. Many Self-Buffs that had like 70 second duration are much longer now.Certain skills like “Poison Enchant” or “Stonehand” need to be activated though, as their effect is not always desirable. So “Sword Mastery” or “Fire Mastery” will now auto-refresh and act as Passive skills. All Self-Buffs now auto-cast when they run out.Monsters no longer can walk/drop off cliffs.Spell/Skill Effects now launch smoothly.The game has post-processing effects, better rendering tech and tons of extra visual polish added.You can choose to use any UI you wish from any Flyff.Afterwards they get saved and you will see them normally from now on.) (For a second or two, you will see white models – the very first time you load them. Assets Stream-In as needed, instead of requiring the whole client to be downloaded.You no longer get stuck on loading screens when entering/exiting dungeons.Skills and Auto-attacks fire faster and smoother.Tons of Security Features (old duping tech is gone, game has monitoring tools).Entirely new movement system (no more teleporting monsters and stuff).There is no client, Game is played on any Browser (remember to enable Hardware Acceleration).The “too long didn’t read” goes like this. Not all of the changes are here – just some bullet points for you. While you may want to check the #devblog-2021 channel on the official discord, here is a short version of the changes. Flyff Universe is coming and there are tons of changes… Tons of them.
